User-Defined Cells
Getting the user-defined cells
// For a Single shape
var udcell1s = VA.Shapes.UserDefinedCellsHelper.Get(shape1);
// For multiple shapes
var props = VA.Shapes.UserDefinedCellsHelper.Get (page1, shapes);
Adding a new cell
VA.Shapes.UserDefinedCellsHelper.Set (s1, prop.Name, prop.Value, prop.Prompt);
Finding out how many user defined cells exist
int count = VA.Shapes.UserDefinedCellsHelper.GetCount(s1);
Checking if a cell exists
bool exists = VA.Shapes.UserDefinedCellsHelper.Contains(s1, "FOO1");
Deleting a cell
VA.Shapes.UserDefinedCellsHelper.Delete(s1, "FOO3");